Here is my work as a modeler on the new Assassin's Creed Odyssey game. I had the challenge to create some wood temples that can have existed back in the ancient greek. I did the modeling and the UV.
The texture was made by Pierre Fleau and I was inspired by the concept of Caroline Soucy. Also, the art direction was supervised by Dominic Gladu as the lead architecture and Thierry Dansereau as the DA.